Zen Studios makes small, focused mobile apps and games — no ads, no tracking, no dark patterns. Just honest, offline-first software you can actually trust.
We'd rather release three things we love than thirty we don't. Each of these is a finished, self-contained piece — no live-service strings attached.
A satisfying physics drop game. Watch fruits merge and grow — Suika-style, distraction-free.
A calm take on tile-merging puzzles. Swipe to slide, combine to climb. Pure 2048 clarity.
Drag and connect letters across a 4×4 grid to form words. 90 seconds of focused play.
A calm 9×9 sudoku with easy, medium, and hard modes. Notes, hints, and undo — no nonsense.
Apps are in the works — built on the same principles: calm, private, and genuinely useful.
Two people. No investors. We ship when it's right, price things fairly, and we don't need your data to pay rent.
New games, new apps, and the occasional short note on how we made them. Nothing else — ever.
These aren't marketing lines on a deck somewhere. They're how we decide what to ship, what to skip, and why we'd rather you like our software than stare at it.
No guilt prompts, streak blackmail, or sneaky toggles. If it's in the app, it's because it helps — not because it converts.
Apps work without a signal. No account required. No analytics SDKs watching you think. Your phone stays yours.
One honest price. No subscriptions, no loot boxes, no "premium" that holds the app hostage. You own what you buy.
We ship things that are done. Not v0.3 forever, not a platform, not a funnel. A finished thing, updated when it needs it.
"Software should feel like a good tool — balanced, quiet, and built to last. Not a casino in your pocket."
Questions, ideas, bug reports, or just want to tell us about a game you loved? We're two humans and we actually reply.
Live controls for this design.